top of page
Search
  • Writer's pictureTechnotech

Create awesome mobile app designs

The basic app UI design does not give you more room to work. When designed for small screens and small focus, your UI design critique works at a speed. Ideally, you want to design an interactive interface for beginner users, for experienced users.




In this post, you can learn the proven ways to improve it.


If you want to dive more deeply into a mobile UI design, see the free eBooks Mobile UI Pattern and Interaction Design Practice.


1. Interaction design rules are always applied

Just because you have less screen space does not mean that good interaction design rules do not apply.


Before diving into the tips before creating a useful original app interface, review the five columns of interaction design here again.


Target based design: You want to design for the right user. User research, such as surveys and interviews, will help you create personalities who are most likely to use your app. This allows you to create specific goals for your users and to prepare your application's workflow according to your needs.


Utility: It looks like a non-binder, but your app may be useful. If your viewers cannot easily access the app, Then they will definitely not download it from the app store. The utility makes product use, which is the first step of being desirable.


Convenience and Significator: Functional Function. Signing indicates expense. For example, the blue, underlined text suggests that clicking this will take you somewhere else. Use the sign in properly so that users do not have to think about what each UI element should do.


Learning ability: You know easily how users use the interface. This is where the design methods come in handy, which we will talk about later in this article. Familiar patterns help a new user easily adapt to the application.


Response and Response Time: Users with feedback indicate that no work is completed or not. It can be as simple as a beep or may be more complex as a model window. Make sure your feedback is friendly, human, and Nielsen processes within the set time guide by Norman Group.


Andrew Myers explains in his excellent UX Booth article, these five rules require you to consider any type of interaction before you, even if it may or may not be the original app.


2. How to create a better mobile app


The size of the screen in the mobile design is not the only obstacle. According to the mayor, users support your interface barriers. The first step in creating a target-based application UI is to know your users.


There are three basic strategies to understand your users, as the UX has been released in the free guides for design process and documentation:


Individuals: Individual fantasy characters that are related to your target user's expected behavior. They allow you to decide what users decisions are in your app.


User views: The information gives information about how a person will work. With user views, you can design for UI which is right for them and the goals they want to complete.


Experience map: Here you can find all the possible conditions for a single interaction. Experience maps follow every step, the most used person while using the application. It helps you understand all the emotions and surrounding those stages.


In other words, make sure you organize a utility test session between each major recovery. At least, run some remote utility tests with a user-like service so that you can see how people can use your app in natural settings. For more information about behavioral characteristics (eg gestures and body conditions), we recommend running a lab session individually with at least five users.


For more information, Utility expert Jeff Soros offers some excellent advice for mobile utility testing and you live India so Best as a leading web designing company in Ahmedabad, the best user experience design. So think about the number of users to reduce the number. The less you feel, the more your app will achieve.


3 views0 comments
bottom of page